All champions
Q
W
E
Sion
The Undead Juggernaut
TopPatch 16.21Emerald 2+Solo queue
Win rate
49%
Pick rate
7%
Ban rate
1%
Games
1.87k
Runes
Most popular first

Grasp of the Undying



Inspiration



21%50%400
Grasp of the Undying



Precision



6.1%42%114
Grasp of the Undying



Inspiration



4.1%41%76
Summoner spells
- Flash + Teleport

86%48%1.6k - Ghost + Teleport

5.5%47%102 - Flash + Ignite

4.0%57%75
Starting items
Leaving the fountain
- Doran's Shield, Health Potion

25%50%461 - Doran's Shield, Health Potion, Stealth Ward


24%50%446 - Doran's Helm, Health Potion

20%51%380
Core build
First three legendaries, in order
- Hollow Radiance → Unending Despair → Jak'Sho, The Protean


2.3%—43 - Hollow Radiance → Unending Despair → Titanic Hydra


1.8%—33 - Hollow Radiance → Titanic Hydra → Unending Despair


1.7%—32
Boots
- Plated Steelcaps
57%51%1.1k - Boots of Swiftness
20%49%380 - Mercury's Treads
19%46%355
Later items
What fills each remaining slot
Fourth item
- Jak'Sho, The Protean
3.3%67% - Overlord's Bloodmail
2.9%55% - Thornmail
2.8%51% - Randuin's Omen
2.4%—
Fifth item
Not enough games yet
Sixth item
Not enough games yet
Abilities
Most-taken ability at each level
Q
W
EMax order·Decimating Smash → Soul Furnace → Roar of the Slayer
84%50%1.6k
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- Q › E › W8% of games53% win
- W › Q › E2% of games— win
Matchups
How games went when this top met them
Does well into
vs its own average
Struggles into
vs its own average
Counted from 37,953 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

