All champions

Skarner

the Primordial Sovereign

JunglePatch 16.16Emerald 2+Solo queue

Win rate

—

Pick rate

5%

Ban rate

3%

Games

44

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    100%—44

Starting items

Leaving the fountain
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    34%—15

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    41%—18
  • Mercury's Treads
    Mercury's Treads
    39%—17

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Shattered Earth / UpheavalQSeismic BastionWIxtal's ImpactE

Max order·Shattered Earth / Upheaval → Seismic Bastion → Ixtal's Impact

66%—29

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Shattered Earth / UpheavalQQQQQQNo data for level 16No data for level 17No data for level 18
W — Seismic BastionWWWWWWNo data for level 16No data for level 17No data for level 18
E — Ixtal's ImpactEEEENo data for level 16No data for level 17No data for level 18
R — ImpaleRRRNo data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.