All champions

Smolder

the Fiery Fledgling

TopPatch 16.20Emerald 2+Solo queue

Win rate

54%

Pick rate

3%

Ban rate

0%

Games

114

Runes

Most popular first
  • Deathfire Touch

    Deathfire Touch

    Nimbus CloakCelerityGathering StormInspirationJack Of All TradesMagical FootwearAdaptive ForceMove SpeedHealth Scaling
    18%—21

Summoner spells

  • FlashTeleport
    Flash + Teleport
    68%56%77

Starting items

Leaving the fountain
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    26%—30
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    25%—29
  • Doran's HelmHealth Potion
    Doran's Helm, Health Potion
    17%—19

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    46%56%52
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    22%—25
  • Gluttonous Greaves
    Gluttonous Greaves
    16%—18

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Super Scorcher BreathQAchooo!WFlap, Flap, FlapE

Max order·Super Scorcher Breath → Achooo! → Flap, Flap, Flap

70%57%80

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Super Scorcher BreathQQQQQQ
W — Achooo!WWWWWW
E — Flap, Flap, FlapEEEEEE
R — MMOOOMMMM!RRRR
  • Q › E › W19% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.