All champions

Swain

the Noxian Grand General

MidPatch 16.18Emerald 2+Solo queue

Win rate

45%

Pick rate

4%

Ban rate

0%

Games

183

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashGhost
    Flash + Ghost
    54%49%98
  • FlashTeleport
    Flash + Teleport
    23%—43
  • FlashIgnite
    Flash + Ignite
    14%—25

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    54%43%99
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    30%48%54
  • Doran's HelmHealth Potion
    Doran's Helm, Health Potion
    8.2%—15

Core build

No three-item core has enough games behind it yet.

Boots

  • Mercury's Treads
    Mercury's Treads
    36%55%65
  • Plated Steelcaps
    Plated Steelcaps
    27%36%50
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    9.3%—17

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Death's HandQVision of EmpireWNevermoveE

Max order·Death's Hand → Vision of Empire → Nevermove

52%48%96

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Death's HandQQQQQQNo data for level 18
W — Vision of EmpireWWWWWWNo data for level 18
E — NevermoveEEEEENo data for level 18
R — Demonic AscensionRRRRNo data for level 18
  • Q › E › W32% of games52% win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.