All champions

Swain

the Noxian Grand General

TopPatch 16.20Emerald 2+Solo queue

Win rate

49%

Pick rate

4%

Ban rate

1%

Games

294

Runes

Most popular first
  • Conqueror

    Conqueror

    Presence of MindLegend: HasteLast StandResolveConditioningOvergrowthAdaptive ForceAdaptive ForceHealth Scaling
    11%—32

Summoner spells

  • FlashGhost
    Flash + Ghost
    51%53%150
  • FlashTeleport
    Flash + Teleport
    30%47%89
  • FlashIgnite
    Flash + Ignite
    9.2%—27

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    42%46%123
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    39%55%114
  • Doran's HelmHealth Potion
    Doran's Helm, Health Potion
    12%—35

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    40%49%119
  • Mercury's Treads
    Mercury's Treads
    24%54%72
  • Boots of Swiftness
    Boots of Swiftness
    18%50%52

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Death's HandQVision of EmpireWNevermoveE

Max order·Death's Hand → Vision of Empire → Nevermove

76%49%222

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Death's HandQQQQQQ
W — Vision of EmpireWWWWWW
E — NevermoveEEEEEE
R — Demonic AscensionRRRR
  • Q › E › W18% of games47% win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.