All champions

Sylas

the Unshackled

MidPatch 16.17Emerald 2+Solo queue

Win rate

49%

Pick rate

18%

Ban rate

20%

Games

470

Runes

Most popular first
  • Conqueror

    Conqueror

    Presence of MindLegend: HasteLast StandResolveSecond WindUnflinchingAdaptive ForceAdaptive ForceHealth Scaling
    10%47
  • Conqueror

    Conqueror

    Presence of MindLegend: HasteLast StandResolveSecond WindUnflinchingAdaptive ForceAdaptive ForceHealth
    8.7%41
  • Conqueror

    Conqueror

    Presence of MindLegend: HasteLast StandResolveSecond WindOvergrowthAdaptive ForceAdaptive ForceHealth
    6.2%29

Summoner spells

  • FlashTeleport
    Flash + Teleport
    60%49%280
  • FlashIgnite
    Flash + Ignite
    36%47%170
  • ExhaustFlash
    Exhaust + Flash
    4.3%20

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    50%49%237
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    43%50%201

Core build

First three legendaries, in order
  • Hextech RocketbeltRiftmakerZhonya's Hourglass
    Hextech Rocketbelt → Riftmaker → Zhonya's Hourglass
    14%56%68

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    39%54%185
  • Sorcerer's Shoes
    Sorcerer's Shoes
    29%46%134
  • Mercury's Treads
    Mercury's Treads
    23%47%106

Later items

What fills each remaining slot

Fourth item

  • Zhonya's Hourglass
    Zhonya's Hourglass
    4.9%
  • Rabadon's Deathcap
    Rabadon's Deathcap
    4.3%

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

KingslayerWAbscond / AbductEChain LashQ

Max order·Kingslayer → Abscond / Abduct → Chain Lash

47%59%222

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Chain LashQQQQQ
W — KingslayerWWWWWW
E — Abscond / AbductEEEEEEE
R — HijackRRRR
  • Q › W › E11% of games52% win
  • Q › E › W8% of games win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.