All champions

Teemo

the Swift Scout

JunglePatch 16.17Emerald 2+Solo queue

Win rate

Pick rate

3%

Ban rate

1%

Games

21

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    100%21

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    95%20

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Toxic ShotEBlinding DartQMove QuickW

Max order·Toxic Shot → Blinding Dart → Move Quick

81%17

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Blinding DartQQQQQQNo data for level 15No data for level 17No data for level 18
W — Move QuickWWWNo data for level 15No data for level 17No data for level 18
E — Toxic ShotEEEEEENo data for level 15No data for level 17No data for level 18
R — Noxious TrapRRRNo data for level 15RNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.