All champions

Teemo

the Swift Scout

JunglePatch 16.17Emerald 2+Solo queue

Win rate

33%

Pick rate

3%

Ban rate

1%

Games

52

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    100%33%52

Starting items

Leaving the fountain
  • Mosstomper SeedlingStealth Ward
    Mosstomper Seedling, Stealth Ward
    38%—20
  • Mosstomper Seedling
    Mosstomper Seedling
    35%—18

Core build

First three legendaries, in order
  • Statikk ShivLiandry's TormentMalignance
    Statikk Shiv → Liandry's Torment → Malignance
    29%—15

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    83%—43

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Toxic ShotEBlinding DartQMove QuickW

Max order·Toxic Shot → Blinding Dart → Move Quick

71%—37

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Blinding DartQQQQQQNo data for level 18
W — Move QuickWWWWWNo data for level 18
E — Toxic ShotEEEEEENo data for level 18
R — Noxious TrapRRRRNo data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.