All champions
E
Q
W
Teemo
the Swift Scout
JunglePatch 16.17Emerald 2+Solo queue
Win rate
33%
Pick rate
3%
Ban rate
1%
Games
52
Runes
No rune page has been run often enough to be worth naming yet.
Summoner spells
- Flash + Smite

100%33%52
Starting items
Leaving the fountain
- Mosstomper Seedling, Stealth Ward

38%—20 - Mosstomper Seedling
35%—18
Core build
First three legendaries, in order
- Statikk Shiv → Liandry's Torment → Malignance


29%—15
Boots
- Sorcerer's Shoes
83%—43
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Most-taken ability at each level
E
Q
WMax order·Toxic Shot → Blinding Dart → Move Quick
71%—37
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | No data for level 18 | |||||||||||||
| W | W | W | W | No data for level 18 | ||||||||||||||
| E | E | E | E | E | No data for level 18 | |||||||||||||
| R | R | R | No data for level 18 |
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

