All champions
E
Q
W
Teemo
the Swift Scout
JunglePatch 16.18Emerald 2+Solo queue
Win rate
49%
Pick rate
3%
Ban rate
2%
Games
133
Runes
Most popular first

Dark Harvest



Sorcery



21%—28
Press the Attack



Inspiration



17%—22
Arcane Comet



Domination



13%—17
Summoner spells
- Flash + Smite

100%49%133
Starting items
Leaving the fountain
- Mosstomper Seedling, Stealth Ward

35%—46 - Mosstomper Seedling
17%—23 - Scorchclaw Pup, Stealth Ward

14%—18
Core build
First three legendaries, in order
- Statikk Shiv → Liandry's Torment → Malignance


30%—40
Boots
- Sorcerer's Shoes
70%48%93
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Most-taken ability at each level
E
Q
WMax order·Toxic Shot → Blinding Dart → Move Quick
59%49%79
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- E › W › Q20% of games— win
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

