All champions

Teemo

the Swift Scout

MidPatch 16.20Emerald 2+Solo queue

Win rate

49%

Pick rate

3%

Ban rate

1%

Games

65

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    78%49%51

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    52%—34

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    49%—32
  • Boots of Swiftness
    Boots of Swiftness
    26%—17

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Toxic ShotEBlinding DartQMove QuickW

Max order·Toxic Shot → Blinding Dart → Move Quick

66%—43

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Blinding DartQQQQQQNo data for level 18
W — Move QuickWWWWWNo data for level 18
E — Toxic ShotEEEEEENo data for level 18
R — Noxious TrapRRRRNo data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.