All champions
Q
E
W
Thresh
the Chain Warden
SupportPatch 16.21Emerald 2+Solo queue
Win rate
52%
Pick rate
14%
Ban rate
11%
Games
5.25k
Runes
Most popular first

Aftershock



Inspiration



13%54%684
Guardian



Inspiration



6.5%51%343
Glacial Augment



Resolve



5.3%48%277
Summoner spells
- Flash + Ignite

49%51%2.6k - Flash + Heal

38%52%2.0k - Exhaust + Flash

13%52%707
Starting items
Leaving the fountain
- Health Potion, Health Potion, Stealth Ward


51%53%2.7k - Health Potion, Health Potion, Oracle Lens


22%49%1.2k - Health Potion, Health Potion

13%51%702
Core build
First three legendaries, in order
- Locket of the Iron Solari → Knight's Vow → Zeke's Convergence


3.0%65%156 - Locket of the Iron Solari → Knight's Vow → Mikael's Blessing


2.7%60%142 - Locket of the Iron Solari → Knight's Vow → Bandlepipes


2.0%56%105
Boots
- Boots of Swiftness
57%52%3.0k - Ionian Boots of Lucidity
18%53%967 - Mercury's Treads
12%50%646
Later items
What fills each remaining slot
Fourth item
- Thornmail
0.4%— - Bandlepipes
0.3%— - Frozen Heart
0.3%— - Knight's Vow
0.3%—
Fifth item
Not enough games yet
Sixth item
Not enough games yet
Abilities
Most-taken ability at each level
Q
E
WMax order·Death Sentence → Flay → Dark Passage
32%60%1.7k
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- Q › W › E15% of games63% win
- E › Q › W1% of games54% win
Matchups
How games went when this support met them
Does well into
vs its own average
Struggles into
vs its own average
Bot lane partners
The ADCs they queue with
Counted from 38,058 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

