All champions

Tristana

the Yordle Gunner

TopPatch 16.18Emerald 2+Solo queue

Win rate

48%

Pick rate

17%

Ban rate

18%

Games

164

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • ExhaustFlash
    Exhaust + Flash
    56%47%92
  • FlashTeleport
    Flash + Teleport
    16%—26
  • FlashIgnite
    Flash + Ignite
    14%—23

Starting items

Leaving the fountain
  • Doran's BowHealth PotionHealth PotionStealth Ward
    Doran's Bow, Health Potion, Health Potion, Stealth Ward
    48%48%79
  • Doran's BowHealth PotionHealth Potion
    Doran's Bow, Health Potion, Health Potion
    38%49%63

Core build

First three legendaries, in order
  • Yun Tal WildarrowsInfinity EdgeLord Dominik's Regards
    Yun Tal Wildarrows → Infinity Edge → Lord Dominik's Regards
    12%—20
  • Yun Tal WildarrowsInfinity EdgeNavori Flickerblade
    Yun Tal Wildarrows → Infinity Edge → Navori Flickerblade
    10%—17

Boots

  • Berserker's Greaves
    Berserker's Greaves
    64%50%105
  • Plated Steelcaps
    Plated Steelcaps
    13%—22
  • Gluttonous Greaves
    Gluttonous Greaves
    10%—17

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Explosive ChargeERapid FireQRocket JumpW

Max order·Explosive Charge → Rapid Fire → Rocket Jump

89%49%146

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Rapid FireQQQQQQ
W — Rocket JumpWWWWWW
E — Explosive ChargeEEEEEE
R — Buster ShotRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.