All champions

Trundle

the Troll King

TopPatch 16.21Emerald 2+Solo queue

Win rate

46%

Pick rate

2%

Ban rate

0%

Games

425

Runes

Most popular first
  • Lethal Tempo

    Lethal Tempo

    TriumphLegend: AlacrityLast StandResolveBone PlatingDemolishAttack SpeedAdaptive ForceHealth Scaling
    23%44%97
  • Lethal Tempo

    Lethal Tempo

    Absorb LifeLegend: AlacrityCut DownResolveBone PlatingOvergrowthAttack SpeedAdaptive ForceHealth
    6.4%—27
  • Lethal Tempo

    Lethal Tempo

    Absorb LifeLegend: AlacrityCut DownSorceryNimbus CloakCelerityAttack SpeedAdaptive ForceHealth
    4.0%—17

Summoner spells

  • FlashIgnite
    Flash + Ignite
    57%47%241
  • ExhaustFlash
    Exhaust + Flash
    22%43%93
  • FlashTeleport
    Flash + Teleport
    7.8%—33

Starting items

Leaving the fountain
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    25%47%106
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    19%35%82
  • Doran's BowHealth PotionHealth Potion
    Doran's Bow, Health Potion, Health Potion
    19%44%79

Core build

First three legendaries, in order
  • Ravenous HydraTrinity ForceHullbreaker
    Ravenous Hydra → Trinity Force → Hullbreaker
    11%—45
  • Ravenous HydraTrinity ForceDeath's Dance
    Ravenous Hydra → Trinity Force → Death's Dance
    5.9%—25

Boots

  • Plated Steelcaps
    Plated Steelcaps
    46%44%197
  • Boots of Swiftness
    Boots of Swiftness
    24%53%100
  • Mercury's Treads
    Mercury's Treads
    21%49%88

Later items

What fills each remaining slot

Fourth item

  • Randuin's Omen
    Randuin's Omen
    3.5%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

ChompQFrozen DomainWPillar of IceE

Max order·Chomp → Frozen Domain → Pillar of Ice

79%47%334

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — ChompQQQQQQ
W — Frozen DomainWWWWWW
E — Pillar of IceEEEEEE
R — SubjugateRRRR
  • W › Q › E11% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,058 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.