All champions

Tryndamere

the Barbarian King

MidPatch 16.20Emerald 2+Solo queue

Win rate

53%

Pick rate

3%

Ban rate

3%

Games

168

Runes

Most popular first
  • Hail of Blades

    Hail of Blades

    Sudden ImpactGrisly MementosTreasure HunterPrecisionLast StandLegend: AlacrityAdaptive ForceAdaptive ForceHealth
    25%—42

Summoner spells

  • FlashIgnite
    Flash + Ignite
    70%50%117
  • ExhaustFlash
    Exhaust + Flash
    16%—27
  • FlashGhost
    Flash + Ghost
    13%—21

Starting items

Leaving the fountain
  • Doran's BowHealth PotionHealth PotionStealth Ward
    Doran's Bow, Health Potion, Health Potion, Stealth Ward
    28%—47
  • Doran's BowHealth PotionHealth Potion
    Doran's Bow, Health Potion, Health Potion
    26%—44
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    17%—28

Core build

First three legendaries, in order
  • Ravenous HydraYun Tal WildarrowsInfinity Edge
    Ravenous Hydra → Yun Tal Wildarrows → Infinity Edge
    14%—24
  • Ravenous HydraPhantom DancerInfinity Edge
    Ravenous Hydra → Phantom Dancer → Infinity Edge
    8.9%—15

Boots

  • Berserker's Greaves
    Berserker's Greaves
    89%54%149

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

BloodlustQSpinning SlashEMocking ShoutW

Max order·Bloodlust → Spinning Slash → Mocking Shout

90%53%151

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — BloodlustQQQQQQ
W — Mocking ShoutWWWWWWW
E — Spinning SlashEEEEEE
R — Undying RageRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.