All champions

Udyr

the Spirit Walker

TopPatch 16.18Emerald 2+Solo queue

Win rate

51%

Pick rate

2%

Ban rate

1%

Games

201

Runes

Most popular first
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashSecond WindRevitalizeInspirationApproach VelocityTriple TonicAdaptive ForceAdaptive ForceHealth
    14%—29
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashSecond WindRevitalizeInspirationBiscuit DeliveryApproach VelocityAdaptive ForceAdaptive ForceHealth
    10.0%—20
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashSecond WindRevitalizeInspirationApproach VelocityTriple TonicAdaptive ForceAdaptive ForceHealth Scaling
    9.5%—19

Summoner spells

  • FlashIgnite
    Flash + Ignite
    61%55%123
  • FlashTeleport
    Flash + Teleport
    20%—41
  • FlashGhost
    Flash + Ghost
    8.0%—16

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    45%53%91
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    38%49%76

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    44%51%89
  • Boots of Swiftness
    Boots of Swiftness
    29%57%58
  • Mercury's Treads
    Mercury's Treads
    18%—36

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Iron MantleWBlazing StampedeEWilding ClawQ

Max order·Iron Mantle → Blazing Stampede → Wilding Claw

22%—45

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Wilding ClawQQ
W — Iron MantleWWWWWWW
E — Blazing StampedeEEEEEE
R — Wingborne StormRRRRRRR
  • Q › E › W16% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.