All champions

Urgot

the Dreadnought

MidPatch 16.18Emerald 2+Solo queue

Win rate

—

Pick rate

3%

Ban rate

1%

Games

19

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    100%—19

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

No boots have enough games behind them yet.

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

PurgeWCorrosive ChargeQDisdainE

Max order·Purge → Corrosive Charge → Disdain

84%—16

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Corrosive ChargeQNo data for level 2No data for level 3No data for level 4No data for level 5No data for level 8No data for level 10No data for level 11No data for level 12QNo data for level 15No data for level 16No data for level 17No data for level 18
W — PurgeWNo data for level 2No data for level 3No data for level 4No data for level 5WNo data for level 8WNo data for level 10No data for level 11No data for level 12No data for level 15No data for level 16No data for level 17No data for level 18
E — DisdainEENo data for level 2No data for level 3No data for level 4No data for level 5No data for level 8No data for level 10No data for level 11No data for level 12ENo data for level 15No data for level 16No data for level 17No data for level 18
R — Fear Beyond DeathRNo data for level 2No data for level 3No data for level 4No data for level 5RNo data for level 8No data for level 10No data for level 11No data for level 12No data for level 15No data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.