All champions

Varus

the Arrow of Retribution

MidPatch 16.20Emerald 2+Solo queue

Win rate

47%

Pick rate

4%

Ban rate

2%

Games

117

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • ExhaustFlash
    Exhaust + Flash
    38%—45
  • FlashBarrier
    Flash + Barrier
    29%—34
  • FlashTeleport
    Flash + Teleport
    20%—23

Starting items

Leaving the fountain
  • Doran's BowHealth PotionHealth PotionStealth Ward
    Doran's Bow, Health Potion, Health Potion, Stealth Ward
    31%—36
  • Doran's BowHealth PotionHealth Potion
    Doran's Bow, Health Potion, Health Potion
    20%—23
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    14%—16

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    22%—26
  • Gluttonous Greaves
    Gluttonous Greaves
    21%—24
  • Plated Steelcaps
    Plated Steelcaps
    17%—20

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Blighted QuiverWPiercing ArrowQHail of ArrowsE

Max order·Blighted Quiver → Piercing Arrow → Hail of Arrows

56%51%65

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Piercing ArrowQQQQQ
W — Blighted QuiverWWWWWWW
E — Hail of ArrowsEEEEEE
R — Chain of CorruptionRRRR
  • Q › W › E27% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.