All champions

Veigar

the Tiny Master of Evil

MidPatch 16.17Emerald 2+Solo queue

Win rate

47%

Pick rate

4%

Ban rate

0%

Games

207

Runes

Most popular first
  • First Strike

    First Strike

    Magical FootwearBiscuit DeliveryCosmic InsightSorceryManaflow BandTranscendenceAbility HasteAdaptive ForceHealth Scaling
    7.7%—16

Summoner spells

  • FlashTeleport
    Flash + Teleport
    91%47%188

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    47%48%98
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    39%39%80

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    38%46%78
  • Sorcerer's Shoes
    Sorcerer's Shoes
    36%43%75
  • Mercury's Treads
    Mercury's Treads
    11%—23

Later items

What fills each remaining slot

Fourth item

  • Rabadon's Deathcap
    Rabadon's Deathcap
    10%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Baleful StrikeQDark MatterWEvent HorizonE

Max order·Baleful Strike → Dark Matter → Event Horizon

46%46%95

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Baleful StrikeQQQQQQQ
W — Dark MatterWWWWW
E — Event HorizonEEEE
R — Primordial BurstRRRRRR
  • Q › E › W35% of games55% win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.