All champions

Veigar

the Tiny Master of Evil

TopPatch 16.18Emerald 2+Solo queue

Win rate

56%

Pick rate

4%

Ban rate

0%

Games

81

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    79%59%64

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    40%—32
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    30%—24

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    36%—29
  • Sorcerer's Shoes
    Sorcerer's Shoes
    28%—23
  • Boots of Swiftness
    Boots of Swiftness
    27%—22

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Baleful StrikeQEvent HorizonEDark MatterW

Max order·Baleful Strike → Event Horizon → Dark Matter

57%—46

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Baleful StrikeQQQQQQ
W — Dark MatterWWWWW
E — Event HorizonEEEEEE
R — Primordial BurstRRRRR
  • Q › W › E33% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.