Vel'Koz
the Eye of the Void
Win rate
55%
Pick rate
5%
Ban rate
1%
Games
104
Runes

Arcane Comet



Precision



20%—21
Arcane Comet



Precision



16%—17
Summoner spells
- Flash + Teleport

51%55%53 - Flash + Barrier

23%—24 - Flash + Ghost

17%—18
Starting items
- Doran's Ring, Health Potion, Health Potion, Stealth Ward



55%60%57 - Doran's Ring, Health Potion, Health Potion


36%—37
Core build
No three-item core has enough games behind it yet.
Boots
- Ionian Boots of Lucidity
34%—35 - Sorcerer's Shoes
28%—29 - Boots of Swiftness
26%—27
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Q
W
EMax order·Plasma Fission → Void Rift → Tectonic Disruption
Level by level
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

