All champions
Q
E
W
Vi
the Piltover Enforcer
JunglePatch 16.21Emerald 2+Solo queue
Win rate
49%
Pick rate
4%
Ban rate
1%
Games
1.42k
Runes
Most popular first

Conqueror



Inspiration



23%47%332
Conqueror



Inspiration



8.7%58%123
Conqueror



Inspiration



7.6%52%108
Summoner spells
- Flash + Smite

100%49%1.4k
Starting items
Leaving the fountain
- Gustwalker Hatchling, Stealth Ward

17%47%245 - Gustwalker Hatchling, Health Potion, Stealth Ward


15%44%216 - Gustwalker Hatchling
10%50%146
Core build
First three legendaries, in order
- Trinity Force → Black Cleaver → Death's Dance


18%55%252 - Trinity Force → Black Cleaver → Guardian Angel


10%69%142 - Trinity Force → Death's Dance → Guardian Angel


1.8%—25
Boots
- Plated Steelcaps
42%51%599 - Mercury's Treads
34%51%480 - Boots of Swiftness
2.7%—38
Later items
What fills each remaining slot
Fourth item
- Guardian Angel
5.6%59% - Death's Dance
3.0%— - Maw of Malmortius
2.1%— - Infinity Edge
1.8%—
Fifth item
- Guardian Angel
1.2%—
Sixth item
Not enough games yet
Abilities
Most-taken ability at each level
Q
E
WMax order·Vault Breaker → Relentless Force → Denting Blows
51%52%726
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- Q › W › E32% of games56% win
Matchups
How games went when this jungle met them
Does well into
vs its own average
Struggles into
vs its own average
Counted from 38,058 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

