All champions
Q
E
W
Vi
the Piltover Enforcer
JunglePatch 16.20Emerald 2+Solo queue
Win rate
47%
Pick rate
3%
Ban rate
0%
Games
1.71k
Runes
Most popular first

Conqueror



Inspiration



20%45%346
Conqueror



Inspiration



9.2%54%157
Hail of Blades



Precision



9.0%44%154
Summoner spells
- Flash + Smite

100%47%1.7k
Starting items
Leaving the fountain
- Gustwalker Hatchling, Stealth Ward

19%50%329 - Gustwalker Hatchling, Health Potion, Stealth Ward


16%48%272 - Scorchclaw Pup, Stealth Ward

8.5%48%145
Core build
First three legendaries, in order
- Trinity Force → Black Cleaver → Death's Dance


17%58%284 - Trinity Force → Black Cleaver → Guardian Angel


10%68%171 - Voltaic Cyclosword → The Collector → Lord Dominik's Regards


3.4%59%58
Boots
- Plated Steelcaps
44%50%755 - Mercury's Treads
30%51%519 - Berserker's Greaves
2.1%—36
Later items
What fills each remaining slot
Fourth item
- Guardian Angel
5.5%69% - Death's Dance
3.4%62% - Infinity Edge
1.9%— - Maw of Malmortius
1.7%—
Fifth item
- Guardian Angel
1.4%—
Sixth item
Not enough games yet
Abilities
Most-taken ability at each level
Q
E
WMax order·Vault Breaker → Relentless Force → Denting Blows
52%55%891
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- Q › W › E31% of games50% win
Matchups
How games went when this jungle met them
Does well into
vs its own average
Struggles into
vs its own average
Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

