All champions

Vi

the Piltover Enforcer

TopPatch 16.19Emerald 2+Solo queue

Win rate

46%

Pick rate

3%

Ban rate

1%

Games

56

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    86%—48

Starting items

Leaving the fountain
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    36%—20

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    45%—25

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Vault BreakerQDenting BlowsWRelentless ForceE

Max order·Vault Breaker → Denting Blows → Relentless Force

46%—26

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Vault BreakerQQQQQQNo data for level 17No data for level 18
W — Denting BlowsWWWWWWNo data for level 17No data for level 18
E — Relentless ForceEEEENo data for level 17No data for level 18
R — Cease and DesistRRRRNo data for level 17No data for level 18
  • Q › E › W30% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.