All champions

Viktor

the Herald of the Arcane

TopPatch 16.18Emerald 2+Solo queue

Win rate

46%

Pick rate

14%

Ban rate

16%

Games

161

Runes

Most popular first
  • Deathfire Touch

    Deathfire Touch

    Manaflow BandTranscendenceScorchResolveBone PlatingShield BashAttack SpeedAdaptive ForceHealth Scaling
    21%—34
  • Deathfire Touch

    Deathfire Touch

    Manaflow BandCelerityScorchPrecisionCut DownLegend: HasteAttack SpeedAdaptive ForceHealth
    9.3%—15

Summoner spells

  • FlashTeleport
    Flash + Teleport
    56%43%90
  • FlashGhost
    Flash + Ghost
    30%—49

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    49%43%79
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    48%49%78

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    43%45%69
  • Boots of Swiftness
    Boots of Swiftness
    26%—42
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    21%—34

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Hextech RayESiphon PowerQGravity FieldW

Max order·Hextech Ray → Siphon Power → Gravity Field

88%48%141

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Siphon PowerQQQQQQ
W — Gravity FieldWWWWW
E — Hextech RayEEEEEEE
R — Arcane StormRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.