All champions

Volibear

the Relentless Storm

JunglePatch 16.17Emerald 2+Solo queue

Win rate

—

Pick rate

1%

Ban rate

0%

Games

29

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    100%—29

Starting items

Leaving the fountain
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    52%—15

Core build

No three-item core has enough games behind it yet.

Boots

No boots have enough games behind them yet.

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Thundering SmashQFrenzied MaulWSky SplitterE

Max order·Thundering Smash → Frenzied Maul → Sky Splitter

62%—18

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Thundering SmashQNo data for level 2QQQQQNo data for level 16No data for level 17No data for level 18
W — Frenzied MaulWNo data for level 2WWWWNo data for level 16No data for level 17No data for level 18
E — Sky SplitterEENo data for level 2EENo data for level 16No data for level 17No data for level 18
R — StormbringerRNo data for level 2RRNo data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.