All champions

Volibear

the Relentless Storm

JunglePatch 16.21Emerald 2+Solo queue

Win rate

47%

Pick rate

3%

Ban rate

1%

Games

208

Runes

Most popular first
  • Lethal Tempo

    Lethal Tempo

    TriumphLegend: HasteLast StandInspirationMagical FootwearJack Of All TradesAttack SpeedAdaptive ForceHealth Scaling
    25%45%51
  • Lethal Tempo

    Lethal Tempo

    TriumphLegend: HasteLast StandInspirationJack Of All TradesMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    18%—37
  • Lethal Tempo

    Lethal Tempo

    TriumphLegend: HasteLast StandInspirationCosmic InsightMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    8.2%—17

Summoner spells

  • FlashSmite
    Flash + Smite
    100%47%208

Starting items

Leaving the fountain
  • Gustwalker HatchlingHealth PotionStealth Ward
    Gustwalker Hatchling, Health Potion, Stealth Ward
    35%48%73
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    28%39%59
  • Gustwalker Hatchling
    Gustwalker Hatchling
    20%—42

Core build

First three legendaries, in order
  • Dusk and DawnNavori FlickerbladeSpirit Visage
    Dusk and Dawn → Navori Flickerblade → Spirit Visage
    21%—43
  • Dusk and DawnNavori FlickerbladeRanduin's Omen
    Dusk and Dawn → Navori Flickerblade → Randuin's Omen
    17%—36

Boots

  • Plated Steelcaps
    Plated Steelcaps
    38%41%79
  • Mercury's Treads
    Mercury's Treads
    34%54%71

Later items

What fills each remaining slot

Fourth item

  • Spirit Visage
    Spirit Visage
    14%—
  • Randuin's Omen
    Randuin's Omen
    7.7%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Thundering SmashQFrenzied MaulWSky SplitterE

Max order·Thundering Smash → Frenzied Maul → Sky Splitter

66%50%138

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Thundering SmashQQQQQQ
W — Frenzied MaulWWWWWW
E — Sky SplitterEEEEEE
R — StormbringerRRRR
  • W › Q › E14% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,055 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.