All champions

Warwick

the Uncaged Wrath of Zaun

TopPatch 16.17Emerald 2+Solo queue

Win rate

50%

Pick rate

2%

Ban rate

0%

Games

136

Runes

Most popular first
  • Lethal Tempo

    Lethal Tempo

    Presence of MindLegend: AlacrityLast StandResolveRevitalizeConditioningAttack SpeedAdaptive ForceTenacity and Slow Resist
    19%—26
  • Lethal Tempo

    Lethal Tempo

    Presence of MindLegend: AlacrityLast StandResolveRevitalizeSecond WindAttack SpeedAdaptive ForceHealth
    15%—21
  • Lethal Tempo

    Lethal Tempo

    Presence of MindLegend: AlacrityLast StandResolveRevitalizeSecond WindAttack SpeedAdaptive ForceHealth Scaling
    13%—18

Summoner spells

  • FlashBarrier
    Flash + Barrier
    54%51%73
  • FlashGhost
    Flash + Ghost
    32%—44

Starting items

Leaving the fountain
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    21%—29
  • Long SwordRefillable PotionStealth Ward
    Long Sword, Refillable Potion, Stealth Ward
    19%—26
  • Doran's BowHealth PotionHealth Potion
    Doran's Bow, Health Potion, Health Potion
    16%—22

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    40%54%54
  • Plated Steelcaps
    Plated Steelcaps
    35%—47
  • Mercury's Treads
    Mercury's Treads
    13%—17

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Blood HuntWPrimal HowlEJaws of the BeastQ

Max order·Blood Hunt → Primal Howl → Jaws of the Beast

38%62%52

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Jaws of the BeastQQQQ
W — Blood HuntWWWWWW
E — Primal HowlEEEEEEEE
R — Infinite DuressRRRR
  • W › Q › E31% of games— win
  • Q › W › E21% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.