All champions
E
W
Q
Xayah
the Rebel
BotPatch 16.20Emerald 2+Solo queue
Win rate
54%
Pick rate
6%
Ban rate
1%
Games
3.19k
Runes
Most popular first

Lethal Tempo



Inspiration



10%57%324
Lethal Tempo



Inspiration



9.1%53%290
Lethal Tempo



Inspiration



4.3%59%138
Summoner spells
- Flash + Barrier

68%53%2.2k - Exhaust + Flash

21%54%657 - Flash + Ghost

6.1%57%193
Starting items
Leaving the fountain
- Doran's Bow, Health Potion, Health Potion, Stealth Ward



48%54%1.5k - Doran's Bow, Health Potion, Health Potion


38%52%1.2k - Doran's Blade, Health Potion

3.7%50%119
Core build
First three legendaries, in order
- Yun Tal Wildarrows → Navori Flickerblade → Infinity Edge


20%56%625 - Yun Tal Wildarrows → Infinity Edge → Navori Flickerblade


16%66%499 - Yun Tal Wildarrows → Infinity Edge → Lord Dominik's Regards


7.3%60%234
Boots
- Berserker's Greaves
50%54%1.6k - Gluttonous Greaves
41%56%1.3k - Plated Steelcaps
4.4%47%140
Later items
What fills each remaining slot
Fourth item
- Lord Dominik's Regards
18%63% - Infinity Edge
6.1%58% - Mortal Reminder
5.3%61% - Navori Flickerblade
5.2%57%
Fifth item
- Guardian Angel
5.6%63% - Bloodthirster
5.3%65% - Mercurial Scimitar
2.0%58% - Lord Dominik's Regards
0.6%—
Sixth item
- Guardian Angel
1.7%58% - Bloodthirster
1.3%— - Mercurial Scimitar
0.8%—
Abilities
Most-taken ability at each level
E
W
QMax order·Bladecaller → Deadly Plumage → Double Daggers
81%57%2.6k
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- E › Q › W1% of games— win
Matchups
How games went when this bot met them
Does well into
vs its own average
Struggles into
vs its own average
Bot lane partners
The supports they queue with
Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

