All champions
Q
E
W
Yasuo
the Unforgiven
BotPatch 16.19Emerald 2+Solo queue
Win rate
54%
Pick rate
14%
Ban rate
23%
Games
1.97k
Runes
Most popular first

Lethal Tempo



Resolve



17%52%330
Lethal Tempo



Resolve



5.2%51%103
Lethal Tempo



Resolve



4.0%62%78
Summoner spells
- Exhaust + Flash

91%54%1.8k - Flash + Ignite

5.0%55%99 - Flash + Barrier

1.8%—36
Starting items
Leaving the fountain
- Doran's Bow, Health Potion, Health Potion, Stealth Ward



45%52%894 - Doran's Bow, Health Potion, Health Potion


36%55%702 - Doran's Shield, Health Potion, Stealth Ward


4.4%56%86
Core build
First three legendaries, in order
- Immortal Shieldbow → Infinity Edge → Death's Dance


8.4%61%165 - Blade of The Ruined King → Immortal Shieldbow → Infinity Edge


7.8%59%154 - Stormrazor → Immortal Shieldbow → Death's Dance


7.4%61%146
Boots
- Berserker's Greaves
92%54%1.8k - Mercury's Treads
2.4%—48 - Plated Steelcaps
2.1%—42
Later items
What fills each remaining slot
Fourth item
- Death's Dance
10%56% - Guardian Angel
3.9%53% - Lord Dominik's Regards
2.0%— - Bloodthirster
1.6%—
Fifth item
- Guardian Angel
1.8%— - Death's Dance
0.8%—
Sixth item
Not enough games yet
Abilities
Most-taken ability at each level
Q
E
WMax order·Steel Tempest → Sweeping Blade → Wind Wall
80%57%1.6k
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Matchups
How games went when this bot met them
Does well into
vs its own average
Struggles into
vs its own average
Bot lane partners
The supports they queue with
Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

