All champions
Q
E
W
Yasuo
the Unforgiven
BotPatch 16.20Emerald 2+Solo queue
Win rate
53%
Pick rate
15%
Ban rate
26%
Games
2.07k
Runes
Most popular first

Lethal Tempo



Resolve



16%51%332
Lethal Tempo



Resolve



5.3%59%109
Fleet Footwork



Resolve



2.9%55%60
Summoner spells
- Exhaust + Flash

90%53%1.9k - Flash + Ignite

6.1%60%127 - Flash + Barrier

1.8%—37
Starting items
Leaving the fountain
- Doran's Bow, Health Potion, Health Potion, Stealth Ward



47%54%974 - Doran's Bow, Health Potion, Health Potion


36%51%735 - Doran's Shield, Health Potion

4.4%58%92
Core build
First three legendaries, in order
- Immortal Shieldbow → Infinity Edge → Death's Dance


14%62%289 - Blade of The Ruined King → Immortal Shieldbow → Infinity Edge


8.1%59%167 - Stormrazor → Immortal Shieldbow → Death's Dance


5.1%55%106
Boots
- Berserker's Greaves
94%53%1.9k - Mercury's Treads
1.8%—37 - Gluttonous Greaves
1.3%—27
Later items
What fills each remaining slot
Fourth item
- Death's Dance
9.1%59% - Guardian Angel
3.5%73% - Bloodthirster
2.9%53% - Lord Dominik's Regards
2.2%—
Fifth item
- Guardian Angel
1.4%— - Death's Dance
1.2%—
Sixth item
Not enough games yet
Abilities
Most-taken ability at each level
Q
E
WMax order·Steel Tempest → Sweeping Blade → Wind Wall
80%57%1.6k
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Matchups
How games went when this bot met them
Does well into
vs its own average
Struggles into
vs its own average
Bot lane partners
The supports they queue with
Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

