All champions

Yone

the Unforgotten

JunglePatch 16.19Emerald 2+Solo queue

Win rate

—

Pick rate

16%

Ban rate

9%

Games

43

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    98%—42

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

  • Berserker's Greaves
    Berserker's Greaves
    63%—27

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Mortal SteelQSoul UnboundESpirit CleaveW

Max order·Mortal Steel → Soul Unbound → Spirit Cleave

84%—36

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Mortal SteelQQQQQQNo data for level 17No data for level 18
W — Spirit CleaveWWWWNo data for level 17No data for level 18
E — Soul UnboundEEEEEENo data for level 17No data for level 18
R — Fate SealedRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.