All champions

Yorick

Shepherd of Souls

TopPatch 16.21Emerald 2+Solo queue

Win rate

50%

Pick rate

2%

Ban rate

2%

Games

719

Runes

Most popular first
  • Grasp of the Undying

    Grasp of the Undying

    DemolishBone PlatingOvergrowthPrecisionLegend: BloodlinePresence of MindAttack SpeedAdaptive ForceHealth Scaling
    8.1%50%58
  • Grasp of the Undying

    Grasp of the Undying

    DemolishSecond WindOvergrowthInspirationMagical FootwearBiscuit DeliveryAdaptive ForceAdaptive ForceHealth Scaling
    3.2%—23
  • Stormraider's Surge

    Stormraider's Surge

    Axiom ArcanistTranscendenceScorchResolveBone PlatingUnflinchingAttack SpeedAdaptive ForceHealth
    3.2%—23

Summoner spells

  • FlashTeleport
    Flash + Teleport
    41%49%293
  • FlashIgnite
    Flash + Ignite
    38%51%271
  • ExhaustFlash
    Exhaust + Flash
    19%49%135

Starting items

Leaving the fountain
  • Doran's ShieldHealth Potion
    Doran's Shield, Health Potion
    29%50%210
  • Doran's HelmHealth Potion
    Doran's Helm, Health Potion
    18%53%129
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield, Health Potion, Stealth Ward
    17%49%124

Core build

First three legendaries, in order
  • Trinity ForceSpear of ShojinSterak's Gage
    Trinity Force → Spear of Shojin → Sterak's Gage
    2.1%—15

Boots

  • Plated Steelcaps
    Plated Steelcaps
    58%51%417
  • Mercury's Treads
    Mercury's Treads
    22%47%155
  • Boots of Swiftness
    Boots of Swiftness
    11%55%77

Later items

What fills each remaining slot

Fourth item

  • Sterak's Gage
    Sterak's Gage
    2.4%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Last RitesQMourning MistEDark ProcessionW

Max order·Last Rites → Mourning Mist → Dark Procession

81%49%580

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Last RitesQQQQQQ
W — Dark ProcessionWWWWWW
E — Mourning MistEEEEEE
R — Eulogy of the IslesRRRR
  • Q › W › E6% of games— win
  • E › Q › W3% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,162 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.