All champions

Zac

the Secret Weapon

MidPatch 16.18Emerald 2+Solo queue

Win rate

53%

Pick rate

4%

Ban rate

1%

Games

77

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: HasteLast StandResolveRevitalizeSecond WindAbility HasteHealth ScalingHealth Scaling
    26%—20

Summoner spells

  • FlashIgnite
    Flash + Ignite
    61%—47
  • FlashTeleport
    Flash + Teleport
    36%—28

Starting items

Leaving the fountain
  • Doran's ShieldHealth Potion
    Doran's Shield, Health Potion
    58%—45
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield, Health Potion, Stealth Ward
    19%—15

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    64%—49
  • Plated Steelcaps
    Plated Steelcaps
    23%—18

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Elastic SlingshotEUnstable MatterWStretching StrikesQ

Max order·Elastic Slingshot → Unstable Matter → Stretching Strikes

47%—36

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Stretching StrikesQQQQQNo data for level 18
W — Unstable MatterWWWWWWNo data for level 18
E — Elastic SlingshotEEEEEENo data for level 18
R — Let's Bounce!RRRRNo data for level 18
  • W › E › Q34% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.