Zac
the Secret Weapon
Win rate
55%
Pick rate
4%
Ban rate
1%
Games
168
Runes

Conqueror



Resolve



39%63%65
Grasp of the Undying



Precision



29%—49
Summoner spells
- Flash + Ignite

79%57%132 - Flash + Teleport

19%—32
Starting items
- Doran's Shield, Health Potion

46%55%77 - Doran's Helm, Health Potion

31%63%52 - Doran's Shield, Health Potion, Stealth Ward


14%—24
Core build
No three-item core has enough games behind it yet.
Boots
- Ionian Boots of Lucidity
55%57%92 - Plated Steelcaps
27%—46 - Mercury's Treads
11%—19
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
W
E
QMax order·Unstable Matter → Elastic Slingshot → Stretching Strikes
Level by level
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- E › W › Q39% of games60% win
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

