All champions

Zed

the Master of Shadows

JunglePatch 16.17Emerald 2+Solo queue

Win rate

49%

Pick rate

9%

Ban rate

18%

Games

110

Runes

Most popular first
  • First Strike

    First Strike

    Cash BackTriple TonicCosmic InsightDominationSudden ImpactTreasure HunterAdaptive ForceAdaptive ForceHealth Scaling
    30%33

Summoner spells

  • FlashSmite
    Flash + Smite
    100%49%110

Starting items

Leaving the fountain
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    32%35
  • Scorchclaw Pup
    Scorchclaw Pup
    20%22
  • Scorchclaw PupHealth PotionStealth Ward
    Scorchclaw Pup, Health Potion, Stealth Ward
    18%20

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    77%54%85

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Razor ShurikenQShadow SlashELiving ShadowW

Max order·Razor Shuriken → Shadow Slash → Living Shadow

87%51%96

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Razor ShurikenQQQQQQ
W — Living ShadowWWWWWW
E — Shadow SlashEEEEEE
R — Death MarkRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.