All champions

Ziggs

the Hexplosives Expert

MidPatch 16.18Emerald 2+Solo queue

Win rate

48%

Pick rate

2%

Ban rate

1%

Games

195

Runes

Most popular first
  • Arcane Comet

    Arcane Comet

    Manaflow BandTranscendenceScorchPrecisionCoup de GracePresence of MindAdaptive ForceAdaptive ForceHealth Scaling
    27%46%52
  • Arcane Comet

    Arcane Comet

    Manaflow BandTranscendenceScorchPrecisionPresence of MindCoup de GraceAdaptive ForceAdaptive ForceHealth Scaling
    9.7%—19

Summoner spells

  • FlashTeleport
    Flash + Teleport
    94%48%183

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    49%47%95
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    48%48%93

Core build

First three legendaries, in order
  • Luden's EchoStormsurgeShadowflame
    Luden's Echo → Stormsurge → Shadowflame
    16%—32
  • Luden's EchoShadowflameRabadon's Deathcap
    Luden's Echo → Shadowflame → Rabadon's Deathcap
    11%—21
  • Luden's EchoShadowflameLiandry's Torment
    Luden's Echo → Shadowflame → Liandry's Torment
    7.7%—15

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    95%47%186

Later items

What fills each remaining slot

Fourth item

  • Rabadon's Deathcap
    Rabadon's Deathcap
    15%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Bouncing BombQHexplosive MinefieldESatchel ChargeW

Max order·Bouncing Bomb → Hexplosive Minefield → Satchel Charge

92%48%180

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Bouncing BombQQQQQQQ
W — Satchel ChargeWWWWWW
E — Hexplosive MinefieldEEEEE
R — Mega Inferno BombRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.