All champions

Zyra

Rise of the Thorns

MidPatch 16.21Emerald 2+Solo queue

Win rate

—

Pick rate

5%

Ban rate

2%

Games

24

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    92%—22

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    88%—21

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Deadly SpinesQQQQQNo data for level 8QNo data for level 10No data for level 13No data for level 14No data for level 15No data for level 17No data for level 18
W — Rampant GrowthWWNo data for level 8No data for level 10WNo data for level 13No data for level 14No data for level 15No data for level 17No data for level 18
E — Grasping RootsEENo data for level 8No data for level 10No data for level 13No data for level 14No data for level 15No data for level 17No data for level 18
R — StranglethornsRRNo data for level 8No data for level 10RNo data for level 13No data for level 14No data for level 15RNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,055 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.